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PATCH 13.1
HIGHLIGHTS
ARAM CHAMPION ROTATION
championIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionIdchampionId
*This Week's Champion Pool is Slightly Under Average
ARAM CHAMPION RANKING
mage-tab
support-tab
tank-tab
fighter-tab
assassin-tab
marksman-tab
Rank
Change
Name
Win Rate
Frequency
Games
1
▲4
57.72%
4.18%
3264
2
▼1
56.54%
7.07%
5525
3
0
56.05%
11.56%
9029
4
▲125
55.93%
3.52%
2750
5
▲11
55.69%
6.66%
5204
6
▲105
55.04%
4.19%
3274
7
▲10
54.88%
4.26%
3327
8
▲4
54.88%
5.18%
4047
9
▲9
54.63%
10.11%
7895
10
▲4
54.54%
6.47%
5057
11
▲40
54.52%
1.36%
1062
12
▲24
54.13%
9.59%
7489
13
▲12
54.07%
12.18%
9516
14
▲17
53.78%
3.37%
2631
15
▲43
53.77%
2.63%
2055
16
▼6
53.74%
5.95%
4645
17
▲4
53.71%
8.34%
6517
18
▲8
53.62%
11.8%
9218
19
▲9
53.53%
2.57%
2010
20
▲9
53.35%
5.6%
4375
21
▼2
53.35%
5.87%
4585
22
▲11
53.34%
12.57%
9817
23
▲18
53.31%
5.59%
4365
24
▼2
53.09%
5.01%
3912
25
▲7
52.94%
7.94%
6203
26
▲60
52.8%
7%
5470
27
▲23
52.78%
4.24%
3310
28
▼4
52.78%
3.48%
2719
29
▼6
52.55%
6.14%
4795
30
▲4
52.51%
6.55%
5119
31
▲7
52.51%
3.59%
2805
32
▲63
52.29%
4.08%
3190
33
▲11
52.25%
2.7%
2107
34
▲32
52.24%
5.4%
4221
35
▼8
52.19%
4.68%
3654
36
▲3
52.13%
3.79%
2962
37
▲12
52.06%
7.08%
5532
38
▲35
51.85%
5.33%
4168
39
▼9
51.84%
1.77%
1383
40
▲21
51.79%
7.31%
5712
41
▲6
51.75%
5.55%
4336
42
▲36
51.68%
5.76%
4501
43
▼1
51.63%
4.78%
3736
44
▲18
51.57%
7.38%
5763
45
▲103
51.54%
4.37%
3415
46
▲6
51.46%
5.37%
4192
47
▲76
51.34%
6.84%
5341
48
▲57
51.31%
9.18%
7176
49
▼40
51.3%
6.81%
5324
50
▼44
51.24%
3%
2342
51
▲12
51.2%
5.59%
4367
52
▲33
51.2%
3.73%
2912
53
▲18
51.19%
4.41%
3448
54
▼34
51.1%
8.28%
6468
55
▲55
51.09%
8.32%
6500
56
▲28
51.08%
8.74%
6828
57
▼53
51.08%
4.34%
3389
58
▼3
51.04%
6.59%
5151
59
▼2
51.02%
4.28%
3346
60
▲12
50.85%
9.15%
7147
61
▲58
50.77%
3.23%
2525
62
▲46
50.68%
6.11%
4777
63
▼52
50.64%
5.71%
4461
64
▲6
50.61%
6.92%
5410
65
▲29
50.54%
6.87%
5364
66
▲15
50.53%
12.83%
10027
67
▼21
50.53%
5.76%
4504
68
▲6
50.51%
11.78%
9201
69
▼13
50.5%
7.06%
5519
70
▲7
50.48%
4.12%
3219
71
▲36
50.45%
5.44%
4254
72
▲30
50.44%
2.49%
1945
73
▼13
50.38%
6.16%
4811
74
▲1
50.36%
10.45%
8163
75
▲8
50.34%
9.49%
7418
76
▲13
50.33%
12.43%
9710
77
▼29
50.31%
3.54%
2767
78
▲15
50.3%
4.32%
3374
79
▼3
50.27%
4.93%
3851
80
▲41
50.21%
2.17%
1693
81
▲9
50.15%
2.92%
2279
82
▼42
50.1%
4.35%
3401
83
▲30
49.96%
2.9%
2264
84
▲38
49.91%
9.45%
7386
85
▲21
49.88%
8.04%
6279
86
▲18
49.87%
5.37%
4195
87
▲31
49.86%
10.27%
8023
88
▲9
49.8%
4.26%
3329
89
▼10
49.79%
2.46%
1920
90
▼3
49.77%
12%
9376
91
▼22
49.69%
3.96%
3095
92
▼90
49.64%
9.5%
7422
93
▲56
49.64%
8.97%
7011
94
▲7
49.64%
9.13%
7136
95
▲17
49.63%
2.25%
1761
96
▼43
49.6%
7.59%
5930
97
▲23
49.58%
6.14%
4800
98
▲5
49.56%
7.2%
5622
99
▼45
49.4%
2.68%
2093
100
▼32
49.38%
6.91%
5395
101
▼19
49.34%
12.58%
9827
102
▼10
49.27%
4.98%
3889
103
▼3
49.25%
12.01%
9387
104
▼16
49.09%
4.08%
3190
105
▲12
49.05%
4.46%
3486
106
▲33
48.88%
5.6%
4372
107
▼40
48.92%
1.18%
922
108
▲20
48.8%
7.5%
5861
109
▼102
48.72%
11.01%
8602
110
▼102
48.71%
7.91%
6181
111
▲4
48.7%
5.74%
4487
112
▲39
48.68%
10.09%
7886
113
▲1
48.69%
3.36%
2627
114
▼15
48.59%
8.76%
6847
115
▼102
48.59%
1.72%
1346
116
▲44
48.47%
5.72%
4469
117
▼21
48.46%
10.73%
8384
118
▼27
48.48%
1.86%
1452
119
▲16
48.37%
3.3%
2578
120
▼4
48.36%
2.86%
2231
121
▼106
48.35%
3.56%
2782
122
▼42
48.32%
4.12%
3220
123
▲1
48.26%
2.69%
2103
124
▲3
48.18%
2.85%
2223
125
▲19
48.13%
5.56%
4347
126
▲4
48.09%
8.13%
6353
127
▼84
47.98%
6.04%
4721
128
▼2
47.95%
5.89%
4599
129
▲11
47.7%
3.47%
2713
130
▲1
47.62%
6.05%
4723
131
▲14
47.59%
10.17%
7947
132
▲5
47.56%
7.64%
5969
133
▼69
47.54%
6.77%
5290
134
▲8
47.35%
8.73%
6823
135
▲1
47.25%
4.96%
3873
136
▼101
47.18%
5.88%
4597
137
▼4
46.98%
6.55%
5119
138
▲3
46.96%
9.29%
7259
139
▼7
46.92%
7.61%
5948
140
▲3
46.8%
8.47%
6616
141
▲11
46.77%
10.38%
8106
142
▲13
46.76%
9.24%
7222
143
▲3
46.67%
3.21%
2509
144
▼19
46.5%
4.89%
3819
145
▲5
46.45%
5.48%
4284
146
▲7
46.34%
11.66%
9110
147
▼9
46.25%
7.88%
6160
148
▲10
46.22%
7.23%
5649
149
▲5
46.05%
8.14%
6362
150
▼52
46.05%
3.37%
2630
151
▼92
45.99%
3.41%
2668
152
▲5
45.82%
6.42%
5018
153
▲3
45.67%
3.6%
2816
154
▲5
45.22%
4.23%
3306
155
▼90
45.12%
8.66%
6769
156
▼47
45.06%
3.18%
2488
157
▼23
45.05%
3.1%
2422
158
▲3
44.7%
6.55%
5119
159
▼122
44.2%
3.56%
2785
160
▼115
43.54%
7.62%
5951
161
▼14
41.65%
6.18%
4826
162
0
40.58%
4.74%
3701
Loading...

PATCH NOTES
Show All

Zeri

Attack Damage growth decreased. Q base damage decreased.

Zeri's rework has succeeded in shifting her to a new and healthier play pattern, but she’s been a bit strong in higher brackets of play since her changes in 12.23. Her shorter range brought in many new avenues of counterplay early in the game which was one of our major goals, but she's still a bit too consistent of a DPS threat at her three item power spike. As follow up to her changes in the last patch, we’re toning down her scaling damage a bit and hitting her favorite cat so Zeri is a bit less scary of a carry.

Base Stats

  • Attack Damage Growth: 1.5 ⇒ 1.3

Q - Burst Fire

  • Total Base Physical Damage: 15/18/21/24/27 ⇒ 15/17/19/21/23
ap6799.127269.07
▲6.9%
heal3470.323611.96
▲4.1%
winRate46.46%51.54%
▲5.1%
tank38199.6540175.31
▲5.2%
cc5.445.45
▲0.3%
ad18391.9119672.79
▲7%
rank14744
▲103
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Aatrox

Passive damage decreased. E increased healing from R decreased. R bonus movement speed decreased.

Aatrox has been bringing death to the top lane for a while now, and with Preseason shipped and the new season kicking off, now is a great time to address his strong presence in top. We’re tapping down his damage, healing, and move speed which should help bring the Darkin more in line with other top laners.

Passive - Deathbringer Stance

  • Bonus Percent Maximum Health Damage: 5-12% (based on level) ⇒ 4-10% (based on level)

E - Umbral Dash

  • Passive Increased Healing during World Ender: 25/30/35/40/45% ⇒ 20/24/28/32/36%

R - World Ender

  • Bonus Movement Speed: 60/80/100% ⇒ 50/65/80%
ap233.2256.2
▲9.9%
heal15366.1413925.02
▼9.4%
winRate46.7%41.65%
▼5.1%
tank77773.574093.4
▼4.7%
cc19.7718.88
▼4.5%
ad22579.0520523.72
▼9.1%
rank146160
▼14
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Dr. Mundo

Base health decreased. Armor growth decreased. E bonus attack damage decreased.

Since his changes in the last patch, Dr. Mundo has been going where he pleases (top and jungle) and performing quite well there. Now that our changes have succeeded in pumping up Mundo’s tank scaling fantasy, we’re looking to reel in his power and avoid any potential malpractice issues…

Base Stats

  • Base Health: 653 ⇒ 613
  • Armor Growth: 4.2 ⇒ 3.7

E - Blunt Force Trauma

  • Bonus Attack Damage: 2.5/3/3.5/4/4.5% of maximum health ⇒ 2/2.5/3/3.5/4% of maximum health
ap12925.2412576.35
▼2.7%
heal21457.4820193.84
▼5.9%
winRate51.83%47.98%
▼3.9%
tank98065.5795898.64
▼2.2%
cc14.3814.37
▼0.1%
ad10722.689605.8
▼10.4%
rank42126
▼84
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Lissandra

Health growth increased. Q slow increased. W cooldown decreased.

Lissandra has been underperforming across different skill brackets and lacking excitement for a while now. We’re making a few changes that should help her get more involved in fights, increase overall utility, and also synergize with her close combat style of play.

Base Stats

  • Health Growth: 104 ⇒ 110

Q - Ice Shard

  • Slow: 16/19/22/25/28% ⇒ 20/24/28/32/36%

W - Ring of Frost

  • Cooldown: 14/13/12/11/10 seconds ⇒ 12/11/10/9/8 seconds
ap23718.9124866.07
▲4.8%
heal3247.463684.21
▲13.4%
winRate49.18%52.29%
▲3.1%
tank36573.0838239.84
▲4.6%
cc5256.02
▲7.7%
ad877.01875.33
▼0.2%
rank9431
▲63
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Rammus

Base AD decreased, base health decreased. W calculations adjusted, flat armor decreased, armor scaling decreased.

Like Amumu and the jungle companions, Rammus found a new friend in Preseason by the name of Jak’Sho the Protean. The current synergy between Rammus’ W and Jak’Sho is being adjusted so that the two interact more cleanly with one another, but this should be roughly neutral. That said, Rammus is a bit too strong right now, so we are baking in a small nerf to his overall durability.

Base Stats

  • Base Attack Damage: 56 ⇒ 53
  • Base Health: 634 ⇒ 614

W - Defensive Ball Curl

  • Flat Armor: 40 ⇒ 25
  • Percent Armor: 60/70/80/90/100% ⇒ 40/55/70/85/100%
  • newOK Math: Flat resists granted by Rammus’ W are now also amplified by the percent resists that are granted by W
ap13654.0712639.06
▼7.4%
heal17520.818653.85
▲6.5%
winRate48.98%46.05%
▼2.9%
tank95497.7993977.4
▼1.6%
cc45.4845.9
▲0.9%
ad2901.82719.53
▼6.3%
rank97149
▼52
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Xayah

Base attack speed and attack speed ratio increased.

Xayah isn't quite up to snuff compared to other marksmen and her attack-focused builds are weaker than more casting-centric ones. A moderate increase to her overall attack speed should help with both of those issues and help Xayah find her wings in the bot lane.

Base Stats

  • Base Attack Speed/Attack Speed Ratio: 0.625 ⇒ 0.658
ap468.18459.88
▼1.8%
heal6836.957445.73
▲8.9%
winRate48.83%51.31%
▲2.5%
tank31893.332414.16
▲1.6%
cc14.7715.14
▲2.5%
ad24651.125527.27
▲3.6%
rank10447
▲57
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

K'Sante

Base movement speed decreased. Passive base damage decreased. W physical damage decreased.

As players have become more comfortable and skilled on K’Sante he’s started becoming strong, which is par for the course. However, combined with his last buffs this pushed him a little too far in high skill brackets of play. We’re bringing his power down a notch before he starts to become particularly problematic.

Base Stats

  • Base Movement Speed: 335 ⇒ 330

Passive - Dauntless Instinct

  • Base Damage: 10-25 (based on level) ⇒ 5-20 (based on level)

W - Path Maker

  • Minimum Physical Damage: 4.25/4.5/4.75/5/5.25% of target's maximum health ⇒ 2/2.25/2.5/2.75/3% of target's maximum health
  • Maximum Physical Damage: 8.25/8.5/8.75/9/9.25% of target's maximum health ⇒ 7/7.25/7.5/7.75/8% of target's maximum health
ap3351.523526.05
▲5.2%
heal7946.588134.32
▲2.4%
winRate51.47%49.4%
▼2.1%
tank98156.8897529.95
▼0.6%
cc42.2142.84
▲1.5%
ad15012.4414442.5
▼3.8%
rank5398
▼45
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Jayce

Base AD increased. Q (Hammer Form) base damage increased. W (Hammer Form) damage increased.

Jayce has been keeping his distance recently. Mostly because he’s always in his cannon form due to its many advantages over the weaker hammer form. In order to help balance out his stances we’re buffing up the hammer form to give Jayce the opportunity to have more of those cool Arcane fight scenes.

Base Stats

  • Base Attack Damage: 54 ⇒ 57

Q (Hammer Form) - To the Skies!

  • Base Physical Damage: 55/100/145/190/235/280 ⇒ 60/110/160/210/260/310

W (Hammer Form) - Lightning Field

  • Magic Damage Per Second: 25/40/55/70/85/100 ⇒ 35/50/65/80/95/110
ap4209.274440.06
▲5.5%
heal3653.193992.52
▲9.3%
winRate48.76%50.68%
▲1.9%
tank3732438386.48
▲2.8%
cc8.168.44
▲3.5%
ad24491.9325315.72
▲3.4%
rank10761
▲46
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Fiora

Passive AD scaling decreased. Q bonus AD scaling decreased.

Since the durability and tank item updates, our premiere anti-tank skirmisher has been eating well. Her bonus-AD-hungry kit has better options against all foes with the new Ravenous Hydra. As the stars have aligned for Fiora’s success, we need to tap down the AD scaling on both her anti-tank and generic damage. Champions who can do too much of both can veer into the territory of becoming too strong, but we do want her to maintain her unique kit. Our eyes will be on the Grand Duelist to monitor these changes.

Passive - Duelist’s Dance

  • Maximum Health Damage AD Scaling: 4.5% maximum health true damage per 100 AD ⇒ 4% maximum health true damage per 100 AD

Q - Lunge

  • Physical Damage: 70/80/90/100/110 (+ 95/100/105/110/115% bonus AD) ⇒ 70/80/90/100/110 (+ 90/95/100/105/110% bonus AD)
ap1131.381141.18
▲0.9%
heal106347.18110882.86
▲4.3%
winRate51.99%50.1%
▼1.9%
tank69999.7271738.28
▲2.5%
cc8.658.87
▲2.6%
ad16230.9616390.64
▲1%
rank3981
▼42
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510

Yuumi

Q base damage decreased.

Yuumi is still terrorizing higher skill brackets of play leading to her current ban rate being higher than we’d like. In order to help get Yuumi out of the picture while we rework her, we’re tagging her Q with some pretty significant nerfs to reduce her powerful poke and make her less frustrating to play against.

Q - Prowling Projectile

  • Base Damage: 50/90/130/170/210/250 ⇒ 50/80/110/140/170/200
  • Empowered Base Damage: 60/110/160/210/260/310 ⇒ 60/100/140/180/220/260
ap14050.4713189.97
▼6.1%
heal40227.1344312.32
▲10.2%
winRate42.38%40.58%
▼1.8%
tank18800.9319220.34
▲2.2%
cc17.7318.42
▲3.9%
ad707.31706.37
▼0.1%
rank161161
▼0
Created with Highcharts 6.2.0Last PatchNew PatchAPADTankCCHeal50510